Type: Quick Look
Project Duration: August to October 2019
My Role: UX Designer
Overview
The Rise of the Elements preseason update seeks to invigorate the current League experience by providing more unique scenarios to play around with the integration of elemental terrain changes and new buffs linked to player choice.
Commonly traversed Jungle locations on the Summoner’s Rift map (the buff spawn areas) become significantly altered with the selection of the permanent dragon element. Additionally, players will encounter the new Dragon Blessing system and Elder Execution features that will add game to game variance and more reason for players to prioritize dragon objective control and opponent counter-play interactions.
We hypothesize that the combination of all 3 new features will invigorate players' experience in SR, providing more memorable moments created from rare occurrences and making the map feel more alive. We are also primarily targeting existing League players.
Background
The map and gameplay updates has been successful in meeting gameplay goals through internal playtesting, but it has some issues:
Need a way to track # of dragons and types taken per team, especially two of a kind.
Need a way to communicate which elemental terrain change will occur.
Need a way to communicate why the elemental terrain change has occurred.
Need a way to keep track of # of dragon soul buffs are currently affecting the player.
Need a way to communicate elder dragon execution threshold on enemy champions.
As part of the team, I was the UX designer for the in-game HUD changes implemented to support the creative gameplay experience. I was also directly responsible for creating, testing, and iterating on designs to hit our product and experiential goals.
Goals
Representation of systems should not get in the way of gameplay.
Any gameplay interaction effects must be understandable without a tooltip.
Consistent and clear system information displayed in both the SR map and players’ HUD.
Solution scales with edge cases (i.e. Kled, Corki, Jhin HP bars).
New alterations should enhance the emotional arc players are having in each game